Learning is at the heart of our museum and we offer activities for a wide range of visitors. Our Learning Programme caters for a range of educational groups from the age of 10. We provide learning experiences for home education groups, families, special interest groups and life long learning and we can accommodate up to 50 students in any one visit. Students aged over 16 also have the option of self guided visits.

 
 

Programme for schools, colleges and universities

September 2019 onward


The cost for a full day visit is £12.00 per student, (minimum booking fee of £170.00).

Afternoon and Computer History Detectives visits are £8.00 per student (minimum booking fee £135.00).

There is limited availability for sessions during the summer term 2019, please contact education@tnmoc.org to arrange your visit.

You can now download our new Learning for Schools and Colleges brochure.

Schools Programme

Computer Science Full day visit (4 hours)

Time slots: 10:00 - 14:00, 10:30 - 14:30, 11:00 - 15:00

Included in your full day visit are a 30 minute introductory talk and handling session, your choice of one of the three themed guided tours (1 hour 30 mins) and two of the six hands on activity workshops (lasting 45 minutes each). A break for lunch is also included. Guided tour and workshop options are as follows


Guided Tours (1 hour 30 minutes each)

Tour A - Valve to Chip

Recommended for Computer Science students. Discover 70 years of computer development through some of our most important exhibits: The Bombe, Tunny, Colossus, WITCH, Elliott 903. We explore a comprehensive history of electronic computing from electro-mechanical code breaking machines that sowed the seeds of computing all the way through to mobile technology.

Tour B - Digital Revolution

Recommended for Computer Science students; we explore the ‘first semi programmable electronic computer’, the World’s Oldest working computer, 1st, 2nd & 3rd Generation computer machines to present innovation, This tour looks at the development of electronic computers after the war. The machines demonstrate key concepts in computing such as the Von Neumann architecture and the Fetch – Decode – Execute cycle as well as looking at real world examples of computing and how it has changed the world in which we live.

Tour C - Code Breaking Machines

See first-hand iconic code breaking machines in operation. Discover the code breaking that took place in Block H and learn how some of the finest minds defeated ‘unbreakable’ ciphers by creating and using Tunny, Colossus and the Bombe. This tour is focused on World War 2 cryptography.

Hands on Workshops (45 minutes each)

Workshop 1 - Program in BBC Basic - Snake Game

Using our vintage BBC micro machines students use BBC Basic to program a game of snake

Workshop 2 - Virtual Block H

Using the Cospaces platform students recreate a war time Block H - the world’s first purpose built computer centre - and explore what the site looked like during World War 2

Workshop 3 - Turing Test

A brief introduction into Alan Turing’s work on artificial intelligence and how it is used for modern chat-bots

Workshop 4 - The Power of Primes

An investigation into the maths of cryptography

Workshop 5 - Program in BBC Basic -  Rocket Trajectory

Using our vintage BBC micro machines students use BBC Basic to create a program to map rocket trajectory

Workshop 6 - Back to Basics

Exploring how computers talk and think. We look at computer languages and Assembly (machine) code


Maths Investigation Day: Big Numbers, Great Ideas (4 hours)

Time slots: 10:00 - 14:00, 10:30 - 14:30, 11:00 - 15:00

Students will develop their Mathematical knowledge in historical and modern real-world contexts. Included in your full day visit are a 30 minute handling session, a guided tour (1 hour 30 mins) and two of the three workshops (lasting 45 minutes each). A break for lunch is also included. Guided tour and workshop options are as follows

Guided Tour - Maths and the Machine (1 hour 30 minutes)

Explore mathematical concepts through our artefacts: sorting and storing data, statistical analysis, probability, using number lines and tables, counting in decimal and binary, exponential growth and much more

Workshops (45 minutes each):

Workshop 1 - Beating Impossible Odds

Investigate how cryptographers used the Bombe to decipher Enigma code and how this links to cyber security and ‘big data’

Workshop 2 - Statistical Attack

Investigate the hacking of the Lorenz cipher using patterns, statistics and probability

Workshop 3 - The Power of Primes

An investigation into the maths of cryptography


Afternoon visit (2 hours)

We offer shorter visits for educational groups wishing to combine a visit to us with other sites nearby. These visits are available after 3pm only and include one tour (lasting 1 hour 20 minutes) and one Workshop (lasting 40 minutes)

Guided Tours (1 hour 20 minutes)

Tour A - Code Breaking Machines

Find out more about Tunny, Colossus and the Bombe, key machines used for code breaking in World War 2

Tour B - Digital revolution

From 1950s 1st Generation computer machines to present innovation. This tour looks at the development of electronic computers after the war

Tour D -  Early Electronic Computing

Code breaking machines and 1st generation computers


Workshops (40 minutes)

Workshop 1 - Program in BBC Basic - Snake Game

Using our vintage BBC micro machines students use BBC Basic to program a game of snake

Workshop 2 - Virtual Block H

Using the Cospaces platform students recreate a war time Block H - the world’s first purpose built computer centre

Workshop 3 - Turing Test

A brief introduction into Alan Turing’s work on artificial intelligence and how it is used for modern chat-bots

Workshop 4 - The Power of Primes

An investigation into the maths of cryptography


Want a self guided visit? You need Mission: STEM!

Teachers sometimes ask us if we can accommodate their group for a self guided visit. The short answer is yes and no. For small groups (less than 14 students) who are over 16 we can fit you in. However, now that we are open to the public 6 days a week, we have to fit a lot of different visitors into our busy little museum.

In order to ensure that everyone has a safe and enjoyable visit our education team have worked tirelessly to create an explorer guide which is an adventure mystery to support your students in visiting the museum. It is called Mission:STEM. 

The explorer guide enables your students to explore the museum independently while learning from the exhibits around them. Reading the guide, the students hunt for answers and solve puzzles in order to discover the identity of Professor Positron  to help us fix George the Robot.

The cost of your visit includes a copy of the Mission:STEM explorer guide for every student (retailing at a cost of £5), a facilitator to ensure that your group doesn't get lost or stuck in any areas of the museum and two hours to visit the museum. It won’t give you access to our full range of exciting computer science learning opportunities, but you will have a fascinating visit.  


Other education groups

Home education groups

We regularly offer special activity days tailored specifically for home education. To arrange your visit just find a Home Education event on a date that suits you in our events calendar. If you have any queries about Home Education events see our Home Educators page or contact education@tnmoc.org.

Universities

We have a number of experts within the team that can talk to undergraduates and post graduate students in Computer Science, Mathematics, Physics and Engineering. Universities can choose from the options above and our education team will deliver a talk suitable to your level.  You can also choose to have a guided tour or to visit self guided. Please contact the Learning Manager at education@tnmoc.org to discuss your requirements.

Academics and researchers

We welcome students or researchers wishing to access our archives or library. Email Operations, stating clearly your line of research and preference for access times. Access to the Museum’s library and archive is by prior arrangement only and restricted to students aged 18 or over.

Booking Information


For information on how to book you visit, please see our Teacher Planning page.